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Fynn
Fynn
Hardsurface and Tech artist
~, Germany

Summary

studying Game Design at MD.H Düsseldorf
3D Tech Art Intern at Ground Studios
Rigger for Squared Media

Skills

Hard Surface ModelingEnvironment ArtProp ArtRealtimeGame Tech Art

Software proficiency

Marvelous Designer
Marvelous Designer
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • Movie
      Genesis Mars
    • Year
      2025
    • Role
      3D Generalist
    • Company
      Ground Studios
    • Video Game
      Autobahn Polizei Simulator Off-Road DLC
    • Year
      2023
    • Role
      Prop Artist
    • Company
      Z-Software
    • Video Game
      Highway Police Simulator
    • Year
      2024
    • Role
      Prop Artist
    • Company
      Z-Software

Experience

  • 3D Generalist at Ground Studios
    Düsseldorf, DE
    June 2024 - Present

    Combining my skills in Blender, Substance Painter, Unreal Engine 5 and more to bring Genesis Mars to life!

  • 3D Prop art Intern at Z-Software
    Dortmund, DE
    May 2023 - August 2023

    I was responsible for making 3D assets for Highway Police Simulator

  • Rigging & Modelling artist at Squared Media
    DE
    January 2020 - September 2023

    My main responsibility is making and editing rigs for minecraft style characters. I also made a few spaceships and some misc 3D work.

  • 3D Environment & Prop Art at Northwind Games
    remote, DE
    May 2021 - January 2023

    I made a SpaceStation for an unreal engine project in the style of DeepRockGalactic